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Through the Darkness Part​.​2

by Sunshine ArtWave

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about

Dubstep, Virtual Orchestral and DnB hybrid track. Bigger project with a lot of sound designs and virtual instruments in use, whilst also being longer with a total of 3 verses and drops and even small outro this time just for own fun.

This is a story in the form of sounds, about dealing with bullshit that life throws at you. Regardless of the crappy thing(s), it is just best to stay strong and not break down and spiral into a depression and/or self-pity. Finding ways to feel comfortable and happy, and then moving through the dark and grim things by leaving them behind, or better yet, trying to fix anything into a better option if one can.

For me sometimes producing and composing music has turned out to cheer me right up and express some feelings in a creative and fun way so that i won't wall everything in and implode into full on crazy or too depressed, also for example gaming/movie-tv entertainment industries and food help to ignore and feel better by focusing on other worlds and sense joy, but still these can carry only so far, i'm still alone and suck at finding love with my social skills and shyness, the woman into my life, girlfriend... But i still manage to live on. Moving through my problems and finding something else in life to be happy about.

Through the Darkness Part.2 is a part of my 'Sequel Mayhem' release on which all projects are indeed sequels to my earlier projects, as in i made the new version on top of the old project. Therefore very similar structurally to the original track with the same name, but still all are their own tracks with completely new compositions and often some new structure design on using virtual instruments and some new sound designs. You can also listen to the original on my 'A Blast From the Past' release or on my old artist name account channels, everything is connected through my home website.

I hope you enjoy.

This was a difficult project, ever since the original grew in size, my PC hardware has not been able to handle anything properly on this project anymore and is laggy as hell and the complexity of creating good sounding drops with rapid sound changes also presents a challenge, but individual renders and turning off channels until final render and using lower CPU using plugins helps still to manage get it done and not give up on, and just trying to have fun whilst creating makes me withstand some problems in the making. I mean i stil lwanted to make the sequel for this project since a lot of effort went inot the original, now i tried to make a track even better on the bases of the old one.

Note. I added an external audio file from the game Battlefield 1, where the British accent narrator informs about the round being half way through to the point on which the track is about halfway through as it hits the middle point on second drop, you can faintly hear "We have taken objective Apples" just before the 3rd DnB drop as well from the game. On the first drop middle point, i actually recorded my own voice saying "survive", i first thought adding the line from the movie "Tropic Thunder" but then decided to add my own voice of the same word.

credits

released October 11, 2018
This track is produced and composed by Arto Päivänsäde
© Sunshine ArtWave

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Sunshine ArtWave Finland

Composer, Electronic Music Producer, Sound Designer

Home Website:
sunshineartwave.wixsite.com/home

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